New work: Psychodrome
Nov 12, 2023
We recently developed the branding for Psychodrome - an experimental VR game that uses breath as an input device. By controlled breathing, the player can slow down speed to improve fight chances, and gain rewards. The game mixes breathing exercises of the sort that you might do in meditation, with melee style combat. The branding features heavily stylised initials of the two words, in a style that echoes martial arts weapons.